Google first introduced their VR platform Daydream back at Google I/O 2016 but it wasn’t available until the Pixel released and the Daydream View headset released last fall.
Now, Google has shared details about the upcoming Daydream 2.0 Euphrates at Google I/O 2017.
With Daydream 2.0, the UI has been revamped, there is a now a sort-of pause button, where you can see notifications to navigate to home. That way, you can stay connected without leaving Daydream.
One of the most requested featured was the ability to Cast your screen while in Daydream and with 2.0, Google has added support for the Google Cast API. So if you want to show off what you’re seeing, you can show it on a TV with a Chromecast or one with Chromecast built-in.
You’ll also be able to watch YouTube video in VR with other people, so you can all share the experience of being in the virtual space. Also you’ll be able to share screenshots or short videos with just a click of a button to share on social media.
For developers, Google is adding tools to help developers to “build great apps and experiences.” One of the new tools is called Instant Preview, which will allow developers to make changes on a their computer and it will instantly be to see it on a headset within seconds, which can help make VR developer faster.
Google has also developed a new technology called Seurat, named after the French painter, it makes it possible to render high-fidelity scene on mobile VR headsets in real time. Google says it “uses some clever tricks to help you achieve desktop level graphics or better with a mobile GPU.”
To show off the capabilities of the Seurat technology, Google appoarach ILMxLAB, which is Lucasfilm’s division that focuses on creating next gen immersives experiences. They were able to bring the cinema-quality world of Rogue One to a mobile VR headset.
Google will be revealing more details about Seurat, later this year.
Google is also helping developers to distribute their creations to any user, regardless of platform, including desktop, phones, or VR and AR devices. Since Google is an early supporter and contributor to WebVR standards, they’ve created Chrome VR to help make it possible to browse the web in VR and will be coming to Daydream, later this summer.
There is also a AR API that is built into a experimental build of Chromium and developers can try it out now.
The Daydream 2.0 update will arrive later this year.